Player Name Oni Steam ID or Steam Profile STEAM_0:0:48402397 Server All-Trade 3 When did this event occur? Now Description I already was pretty suspicious of this player as he kept peeking and insta-headshotting people, almost like if he knew where they were at all times. When I went into spectator a first time, obviously, he stopped playing and just stood in spawn or peeked once every 5 minutes, missing what I think were pretty easy shots for a Sniper of that supposed calibre. Luckily enough, an enemy Sniper asked him for a duel and I had a chance to go into spectator and actually watch him play. 3 demos for which I'll try my best to detail every suspicious tick. oni2: Tick 0-3000: Doing exactly what I just detailed, as soon as he sees me go Spectator, goes into spawn, taunts for a bit and then goes back to "playing" the game. Tick 3000-3600: Luckily, the RED sniper peeked him and we can see a bit of a flick, although at this point, I wouldn't be surprised if it was an aimlock considering the amount of time this fella spends with his crosshair aiming at feet and gets headshots. Tick 8000-8500: His crosshair goes to the floor before "flicking" to the RED Sniper's head. Could be lag-related as he did crouch but, as said before, I doubt it. Tick 14000-16000: Constantly keeping the target of the duel (BonkBoy) in his field of view, even through walls. Either he's psychic or he's wallhacking/esp'ing/exploiting. Tick 18000-20000: Now, this is just beautiful, right. He wants to go out the door to melee (without having seen BonkBoy prior to him hiding there) but remembers I'm spectating so just stands there waiting for BonkBoy to move. Tick 22000-24000: Sees BonkBoy through the door on the right spawn exit, thinking he's going to peek so he briefly aims there before looking back at the Pyro. Tick 24000-25000: Constantly keeping BonkBoy in his field of view before pre-scoping him, even though BonkBoy could be in three different spawn exits at his point or even right behind him. Tick 25000-27000: Still keeping BonkBoy in his field of view, assuming he'd fall on the platform and not go for him. Tick 27000-28000: Pre-scopes the main spawn door, waiting for BonkBoy to peek but as soon as BonkBoy decides to go for the other spawn door, takes out his melee and runs to the main spawn door. Nobody does this. Tick 28000-29000: Keeping BonkBoy in his field of view again, takes out his Sniper Rifle even before BonkBoy appears. oni3: Tick 0000-1000: Keeping BonkBoy in his field of view again (this happens a lot) before peeking the main spawn door even though BonkBoy could, again, be three different places by now. Tick 2000-3000: Looking at BonkBoy through a wall (cement bricks?), never once thinking that he might peek from somewhere else. Tick 12000-13000: Looks at a RED sniper until that Sniper decides to peek, then pre-scopes him. Tick 19000-20000: Not sure what this crosshair weird shit is, might be lag or something. Probably not, though. Tick 23000-24500: Lol. Tick 25000-25500: Another weird "flick" of his crosshair, aiming nowhere. Maybe lag, maybe not. To be or not to be. He does aimlock onto the Scout just after, though. oni4: Tick 3000-4000: Pre-scope. Tick 4000-4500: Pre-scope, again. oni2: https://ufile.io/eah4c oni3: https://ufile.io/soy6z oni4: https://ufile.io/m3zfo Thanks.
Thanks for the report! After reviewing the demo the user has been permanently banned from our servers