An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed a bug where players could be teleported to hell and not have visible bumper car Fixed a bug where Engineers could not pick up a building if the building was higher than the player Fixed a text clipping problem with the HUD achievement tracker Added ConVar tf_halloween_bonus_ducks_cooldown to control the frequency Merasmus speaks that line Added a red glow for player ghosts on team Red Updated rd_asteroid Continued art-pass process Updated sd_doomsday_event Fixed a timing issue with Merasmus's announcement of the tickets becoming available Updated koth_lakeside_event Fixed missing collision on a barrel near the capture point Continue reading...