TF2 Team Fortress 2 Update Released

Discussion in 'Game Updates' started by Automated RSS Feed, Dec 6, 2013.

  1. Automated RSS Feed

    Automated RSS Feed Face-Meltingly Active

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    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Added Crate #75, Crate #76, and Crate #77 to the drop list
    • Removed Crate #57, Crate #59 and Crate #71 from the drop list
    • Added new Strange parts that can be applied to Strange cosmetic items
    • Fixed a client crash related to the Mann vs. Machine mission victory panel
    • Fixed players being able to level-up some Strange items when playing on servers with only bots
    • Fixed some cases where Halloween spell effects on items would not appear when they were supposed to
    • Fixed robot Engineer head not looking correct for the Botkiller Sniper Rifle Mk.II
    • Fixed killstreak notices being stuck on the screen when the map is changing levels
    • Fixed Team Shine killstreak sheen effect not displaying properly for the Blue team
    • Updated several backpack images to fix issues caused by mat_picmip
    • Updated Killstreak Kits to work on Festive and Botkiller variants of target weapons
    • Updated pl_upward
      • Fixed players getting stuck in the initial Red spawn room after control point 2 is capped
      • Improved bot navigation
    • Updated cp_gorge
      • Improved bot navigation
    • Updated Mann vs. Machine
      • Fixed players who join in the middle of a mission not receiving the Upgrade Refund credit if it has been earned by the team
      • Fixed Romevision hats conflicting with gatebot hats in Mannhattan
      • Fixed an exploit that allowed purchasing upgrades for weapons other than what they were intended for
      • Updated mvm_rottenburg
        • Fixed a bug where the bomb could get stuck out of reach in the corner near the cap
        • Fixed a bug where bots could be instantly killed by being pushed into the tank tunnel once opened
        • Fixed a bug where money could get stuck in the tank barricade when it was rebuilt, preventing collection
      • Updated mvm_mannhattan
        • Rebalanced Empire Escalation
        • Fixed credits not always being collected when they fall into the grinder
        • Fixed a bug that allowed the gates to be captured out of order
        • Fixed a lighting bug related to lower graphics settings that cause the map to be too dark

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