TF2 Team Fortress 2 Update Released

Discussion in 'Game Updates' started by Automated RSS Feed, Sep 26, 2022.

  1. Automated RSS Feed

    Automated RSS Feed Face-Meltingly Active

    Joined:
    Nov 6, 2013
    Messages:
    510
    Ratings:
    +4 / 0
    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Fixed some stability issues
    • Fixed being able to equip conflicting cosmetic items using +quickswitch
    • Fixed precached particles not being deleted across map changes
    • Fixed some hats with drop_type "drop" not being dropped in the world
    • Fixed headshot animations sometimes playing at map origin
    • Fixed missing polygon on Pyro's finger
    • Fixed clipped text in the Mann vs. Machine loot list screen
    • Fixed missing BLU skin for The Sydney Sleeper
    • Fixed some attribute descriptions being cut off in the Item Pickup dialog
    • Fixed duplicate reload sound entries in the tf_weapon_flaregun_revenge weapon script
    • Fixed players not igniting after being shot when the map has applied the TF_COND_GAS condition
    • Fixed not preserving the player's current angles when the map has applied the TF_COND_HALLOWEEN_KART condition
    • Fixed missing variables in the Canteen Crasher tournament medals. This does not affect previous versions of those medals.
    • Updated func_nobuild entity with a new setting to support destroying buildings within its perimeter when activated
    • Updated player entity with SetCustomModelWithClassAnimations input to set a custom player model that uses the class animations
    • Updated the tf_logic_cp_timer entity so it can also be used for team RED
    • Updated/Added some tournament medals
    • Updated the localization files
    • Updated the Hazard Headgear
      • Fixed using the wrong lightwarp
      • Updated the backpack image to match the item
    • Updated the Fizzy Pharmacist
      • Moved the soda bottle to the other side of the Medic to fix clipping problems
      • Fixed the second style not hiding the bottle
    • Updated pl_upward
      • Fixed exploit that allowed buildings to be built in an area that is later shut off from both teams
    • Updated cp_snakewater_final1
      • Minor visual, clipping/blockbullet, and detailing fixes
      • Fixed alignment issues
      • Fixed some mirroring issues
      • Updated mid slightly to make it more mirrored
      • Increased wall heights on mid to allow more jumps
      • Updated last spawn room to reduce the randomness of spawnpoints
      • Slightly increased cap time on last to account for longer travel time to the point
      • Speculative changes to fix some "wallbug" issues
      • Added Competitive mode stage

    Continue reading...
     
  • About Harpoon

    Harpoon Gaming is a gaming community, with servers in Team Fortress 2, Minecraft, and more. We were founded on the idea that no matter who you are, you have a home here. Too often we see communities rife with bullies and trolls, and Harpoon was created because we think we can do better than that.
  • Like us on Facebook

  • Donate to Harpoon!

    Donator is 1 key per month and 16 keys for lifetime. You will have donator access on all of our servers. If you wish to donate to Harpoon Gaming, contact a Full Admin or above. To learn more, head over to the donator page.

    Donate to us!
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice