TF2 Team Fortress 2 Update Released

Discussion in 'Game Updates' started by Automated RSS Feed, Oct 25, 2018.

  1. Automated RSS Feed

    Automated RSS Feed Face-Meltingly Active

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    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Updated the Roaring Rockets unusual taunt particle effect
    • Updated the equip_region for the Earbuds
    • Updated the models for the TFNew tournament medals to fix their broken LODs
    • Updated the localization files
    • Updated pl_fifthcurve_event
      • Fixed a bug where players could spam "escaped from underworld"
    • Updated koth_bagel_event
      • Fixed a projectile bug that was occurring in RED's vent room
      • Updated some propfades on the lightbulbs in RED's valley
    • Updated pl_rumble_event
      • Fixed an exploit related to using the tiny spell and building sentries inside a wall
      • Bumper cars are now placed in a random order in underworld, after main world has run out of time or ended by explosion
      • Fixed bumper car race instructional text not showing to all players
      • Fixed Merasmus sometimes using his round-beginning lines in the middle of the round
    • Updated koth_slasher
      • Fixed the clipping issues in the spawn yards and in BLU's mineshaft
      • Fixed a case where the control point is unlocked while Merasmus is hiding
    • Updated pd_monster_bash
      • Fixed a gap in the spiral stairs that players could slip through when using the tiny spell
      • Fixed a kill trigger not always killing players in the dungeon
      • Fixed players taking fall damage when passing through the pit to the dungeon
    • Updated pd_cursed_cove_event
      • Fixed projectiles colliding with the waves at the shore
      • Fixed projectiles colliding with the capzone mist effect in locker
      • Fixed players sometimes getting stuck when exiting the locker
      • Adjusted particles on the pickups
      • Increased music volume
      • Added sound to the ship moving through the town (Thanks Spipper)
      • Added sound to the zone closing in the locker
      • Optimization tweaks
      • Various small detail fixes

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