TF2 Team Fortress 2 Update Released

Discussion in 'Game Updates' started by Automated RSS Feed, Nov 15, 2021.

  1. Automated RSS Feed

    Automated RSS Feed Face-Meltingly Active

    Joined:
    Nov 6, 2013
    Messages:
    505
    Ratings:
    +4 / 0
    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Fixed Dragon's Fury projectiles colliding with other projectiles
    • Fixed Dragon's Fury, Short Circuit, and tf_projectile_energy_ring projectiles colliding with func_lod entities
    • Fixed tf_projectile_energy_ring projectiles not colliding with tf_generic_bomb entities
    • Fixed an exploit related to opening the ConTracker while the taunt menu is open
    • Fixed an issue with props and team colors when taunting with Australium weapons
    • Fixed servers not being able to load Mann vs. Machine .pop files for workshop maps
    • Fixed not being able to apply Strange Parts to the Battery Canteen and other Strange powerup bottles
    • Fixed large bundle descriptions being clipped in the Mann Co. Store
    • Fixed Halloween: Voices From Below spell not working correctly with the Taunt: Bad Pipes
    • Fixed a sound bug related to using The Huntsman and the Taunt: Zoomin' Broom
    • Fixed players receiving knockback from enemy weapons during a truce
    • Updated Mann vs. Machine mode
      • Fixed an infinite health exploit for Snipers using The Razorback
      • Fixed the incorrect .pop file being loaded during map change when using tf_mvm_missioncyclefile
    • Updated the Strange ranks for the Razorback to be similar to the Manntreads
    • Updated The Mislaid Sweater and Beanie The All-Gnawing to fix issues with the materials
    • Updated/Added some tournament medals
    • Updated the localization files
    • Updated koth_synthetic_event
      • Fixed some prop pop in
      • Added backup check to try to make sure the point is set to neutral when the toastmaster spawns
      • Increased volume of toastmaster summon sounds to make it more obvious when he spawns
    • Updated pd_farmageddon
      • Updated scarecrow logic to make damaging them more consistent
      • Fixed incorrect farmer line playing sometimes when the cap opens
      • Added func_respawnflag back to the acid area in cap zone that mysteriously vanished
      • Fixed some floating props and beams
      • Added team specific teleporter destinations for teleporting players out of the cap zone when a round is over. This should stop players getting stuck in each other.
      • Cap point open sprite should no longer appear at the start of a round if the cap opened during "waiting for players"
      • Blocked off sentry spot under the ramps at mid because it was too advantageous
    • Community request
      • Added new item_teamflag ouputs OnPickup1, OnDrop1, and OnCapture1 that fire outputs with the player as the activator

    Continue reading...
     
  • About Harpoon

    Harpoon Gaming is a gaming community, with servers in Team Fortress 2, Minecraft, and more. We were founded on the idea that no matter who you are, you have a home here. Too often we see communities rife with bullies and trolls, and Harpoon was created because we think we can do better than that.
  • Like us on Facebook

  • Donate to Harpoon!

    Donator is 1 key per month and 16 keys for lifetime. You will have donator access on all of our servers. If you wish to donate to Harpoon Gaming, contact a Full Admin or above. To learn more, head over to the donator page.

    Donate to us!
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice